The tale of Numerias "Mad King" is one of terror, betrayal, and despair. An ever twisting horror story that spirals deeper into the realms of madness than any living man would ever dare to look... so none did. No one really knows the full tale behind this Tyrant of Insanity and much of what we do know comes from those that were alive to witness certain events. What we do know is that The Mad King did not seek power, wealth, or infamy. The Mad King sought only one thing, the destruction of everything we know... and he almost succeeded.
The Mad King was known by many names throughout his life, he was called The Man of Many Faces, Thousand Voices, some called him The Herald of Darkness and even The Sower of Souls. No one name ever truly described The Mad King, and even all of them together barely held the truth of what The Mad King was.
It is said by those that lived to tell the tales that The Mad King could make a man do unspeakable things to people he'd once loved and fought to protect. It was said that everyone around him, even those that tried to oppose his will or that stood against his tyranny, were truly only puppets whose strings ended at The Mad Kings fingertips... a few tales even tell that The Mad King was responsible for the great collapse of the Mendevian government before coming to Numeria, though none can say those tales are true.
It would take a great deal of telling to reveal the whole tale of the one they called Mad, and still more telling to reveal that of the one they called King. I wont tell you the whole tale, for it is also said that to tell the whole of the tale we know would in itself drive the teller into the pits of madness, for The Mad King still listens for his names...always watching.
What I will tell is the seeming end of this tale, how a great number of men, friends and bitter enemies alike, came together to march in war against The Mad Kings puppet armies. 35 years ago now armies from all over the North, men from Mendev, The River Kingdoms, and even Brevoy marched to Numeria to join forces with a young Warlord named Kevoth-Kul.
Kevoth-Kul had done the impossible and united much of what was left of Numerias scattered beaten ad destroyed Barbarian tribes. The Barbarians had given Kevoth the title "Black Sovereign" and it was under that title that he had called for the aid of all the North to send him warriors that he might wage war upon The Mad King and reclaim Numeria. The rest of the North had answered, and armies the sizes of which was seldom seen in history pushed into Numeria under Kevoths banner.
The Mad Kings puppets fell by the Thousands, his corrupt Technic Leagues abandoned him to join Kevoth, his fortresses fell, and his plans came unraveled in front of his very eyes... but it is said that all the while The Mad Kings howling laughter could be heard over the cries of the battlefield. In his madness The Herald of Darkness never knew fear, he only knew power...
Using strength and magic that the world had not seen since the dawn of creation The Mad King summoned Terrible Raving Horrors from different worlds to fell his enemies. The earth itself split asunder to swallow those that stood against him as he cried the name of his Terrible Master. The war was... nightmarish... and even soldiers that survived the same battles often describe completely different events taking place, with different nightmares walking the fields of battle.
Through it all the Free Armies of the North kept fighting. Survivors say it was as if the Gods themselves fought along side them, forever spurring them onward. Many reports from survivors describe seeing what could only have been Mighty Gorum wading through hordes of The Mad Kings Nightmares, or The Dawn Flower herself raining fire and death from the sky...
For weeks the fighting never stopped and 10s of thousands of souls departed the material world, with an end seemingly never to come. Until finally, an end came. The Mad Kings puppets, Nightmares, and terrors from other worlds vanished. The land itself seemed to calm, and suddenly it was over...
Unbeknownst to most that fought in that war, a group of Heroes chosen by the Gods themselves had broken into The Mad Kings fortress to challenge him... and finally they had won.
It is not told who these men and women were, only that they had succeeded, only that they had finally silenced The Mad Kings madness... even so, it is said that if you listen closely enough to anyone that survived that war while they speak, or if you simply speak about The Mad King at all, you can still hear his howling laughter, as he watches chaos envelope our world...
Remember friends, the Mad King is always watching, waiting, in the darkest places of our minds, for a chance to pull the strings of our fate and once again drive our world toward the brink of Madness.
Tuesday, March 31, 2020
Preparations: The Envoy Revealed!
At one point both Qiao Yifan and Pawny seemingly disappear from Oleg's. Pawny returns alone the morning three days later, dirty from travel and with crimson flushed cheeks.
Pawny throws his arms wide when approached by the Charter Bearers and a wide grin spreads across his face, he says:
"We rode out to meet the Envoy on their way here! Well, not to actually meet them, but to observe them from afar so that we might now what to expect when they arrive! We learned a few things and Qiao decided to infiltrate and travel with them until they arrive!"
-The Envoy from Restov is made up of around 20 men, they travel mostly on foot and carry with them 2 carriages, one obviously built for luxury while the other is built to transport a large number of prisoners.
- Of the 20 men only 3 of them bear any likeness to people any of you recognize. ( Pawny drew quick sketches of the men through a Spyglass). With your varying knowledge skills you are able to determine the following information about them!
-Sir Gregory Kastavaeryn: A true Knight and a Venerable man, Sir Gregory has served The Dawn flower as a Paladin for well over 40 winters. Originally from the Nation of Mendev, Gregory retired from Active Military Duty there and came to Brevoy nearly 10 years ago, where he now serves the Sword Lords in an advisory capacity. Sir Gregory had marched in no less than 2 SEPERATE Crusades into the World Wound but even so, his most recognizable accomplishment was 35 years ago when he fought in the Wars waged against The Mad King of Numeria...
-Esten Sellemius: Oldest son of Joseph Sellemius, Lord Mayor of Restov. Esten heads the Envoy Party sent into the Greenbelt. He is a likeable sort for a nobleman and is well liked by most common folk for his fair judgements. Even so, he is a Nobleman, and Heir to Restov's seat of power. As such he is very calm and calculating, possessing a wide array of skills to both help him survive, and end those that would come against his Family.
-Roland Sellemius: Youngest son of Restovs Lord Mayor, Told an is a rambunctious, adventurous young man. He rarely sees the downside to anything and always loves a good tale about things Outside the life of Nobility. Even as young as he is Told an has been well trained and practiced in the Noble Arts.
Pawny throws his arms wide when approached by the Charter Bearers and a wide grin spreads across his face, he says:
"We rode out to meet the Envoy on their way here! Well, not to actually meet them, but to observe them from afar so that we might now what to expect when they arrive! We learned a few things and Qiao decided to infiltrate and travel with them until they arrive!"
-The Envoy from Restov is made up of around 20 men, they travel mostly on foot and carry with them 2 carriages, one obviously built for luxury while the other is built to transport a large number of prisoners.
- Of the 20 men only 3 of them bear any likeness to people any of you recognize. ( Pawny drew quick sketches of the men through a Spyglass). With your varying knowledge skills you are able to determine the following information about them!
-Sir Gregory Kastavaeryn: A true Knight and a Venerable man, Sir Gregory has served The Dawn flower as a Paladin for well over 40 winters. Originally from the Nation of Mendev, Gregory retired from Active Military Duty there and came to Brevoy nearly 10 years ago, where he now serves the Sword Lords in an advisory capacity. Sir Gregory had marched in no less than 2 SEPERATE Crusades into the World Wound but even so, his most recognizable accomplishment was 35 years ago when he fought in the Wars waged against The Mad King of Numeria...
-Esten Sellemius: Oldest son of Joseph Sellemius, Lord Mayor of Restov. Esten heads the Envoy Party sent into the Greenbelt. He is a likeable sort for a nobleman and is well liked by most common folk for his fair judgements. Even so, he is a Nobleman, and Heir to Restov's seat of power. As such he is very calm and calculating, possessing a wide array of skills to both help him survive, and end those that would come against his Family.
-Roland Sellemius: Youngest son of Restovs Lord Mayor, Told an is a rambunctious, adventurous young man. He rarely sees the downside to anything and always loves a good tale about things Outside the life of Nobility. Even as young as he is Told an has been well trained and practiced in the Noble Arts.
Monday, March 30, 2020
Kingdom Come? : Aftermath of the Stag Lords Fall
After the defeat of the Bandit King, the seizure of his ill gotten fortress, and the dissolution of the remainder of his army in the Greenbelt our Heroes have finally completed their original Charter from the Sword Lords of Restov! This is an accounting of what happens in the wake of the Stag Lords death throughout the Greenbelt!
David Knettles, Knettles Crossing: After depositing the head of the Staglord into the river at Knettles Crossing our Heroes witness what is left of the Staglords Soul be dragged down river by ghostly hands. The faint image of David Knettles and the Stag Lord tangle and entwine before disappearing entirely. After a moment, the water near the western shore rises like a giant hand onto the banks before depositing a pile of loot and retreating back, our Heroes can almost feel the river itself sigh with relief as the ominous feeling the once permeated the area finally fades...
Treasure:---> As a last thank you to our Heroes David Knettles has gifted them the remainder of his worldly possessions. Sitting in a pile on the western bank is a +1 Ghost Touch Ransuer and a Quick Runner's Shirt.
Oleg's Trading Post: Upon returning to Oleg's our Heroes are greeted with the cheers and congratulations those that call the Greenbelt home. It seems as though all the hunters, trappers, small time traders and rural homesteaders throughout the area have gathered together to ensure their saviors a true Heroes welcome. A party is thrown and celebrations ensue , and even Bokken has turned up to down a glass with the victors who finally ended the Stag Lord!
Besides Akiros and Auchs, 14 Bandits have survived the battle against the Stag Lord. Oleg and Kesten argue heatedly as to the legality of allowing the surviving bandit prisoners a chance to turn a new leaf. Oleg believes they should be put to the Rope to the man for their man and varying crimes while Kesten argues that our Heroes decision to allow the bandits a chance at a new life was the least he and Oleg could do to repay their debt. After speaking with Granny Fenwil, Rhodan and Akiros at length, and being promised that the redemption of the Bandits would be overseen closely by Rhodan Oleg finally reluctantly agrees and gives the remaining bandits positions at the Trading Post. Akiros in particular asks permission to be allowed a position among Kestens guardsmen in order to ensure the remaining bandits stay in lne, particularly Auchs who he claims can be somewhat difficult to control... Rhodan agrees to this as he can see that Akiros is done running from the crimes he has commited.
Once the celebration dies down and the bandits are delt with Oleg pulls the Charter Bearers to the side to discuss the future with them. While they were away Oleg was informed that the Swordlords of Brevoy had announced their intent to attempt to colonize the newly stabilized area of the Greenbelt, and that the Swordlords are sending an offical Envoy here to meet the Charter Bearers and assess the curent status of the Lands. Through experience and well placed contacts with the political workings of Brevoy Oleg has guessed that the purpose of the Envoy is really to determine the aptitude of the men and women responsible for taming the Greenbelt, namely all of you! Oleg believes that the the Swordlords do not wish to commit more assets to the Greenbelt than necessary and are hoping to award the Colonization Charter to the areas current Heroes!
For obvious reasons Oleg has taken a liking to all of you and hopes to help you earn the rights of Colonization rather than letting it fall to some snob of a nobleman. As such Oleg informs you that if you can sufficiently impress the Envoy qnd prove to them your capabilities as leaders the new Charter is sure to be yours!
The Temple of Erastil: After hearing the tale of the Stag Lords fall and the situation involving Nugrah, The Decrepit Jhod and Jack both fully agree to aid Granny Fenwill and Sanari in helping the crazed old man recovering his mind. Jhod becoes particularly interested in the seeming corruption of the Stag Helm and comes up with a theory. He believes that the Artifact was once somehow connected to the High Priest of Erastil that once ran the Temple here in the Greenbelt. He believes that when the High Priest fell from grace and was cursed to live as the immortal bear, Erastils wrath and anger came to the Priest through the Stag Helm and that some trace of that hatred has remained in the Helm, corrupting all those that wore it... Jhod seems saddened by the thought of the Stag Lord having lived such a life and muses whether or not the Stag Lord would have somehow been good hearted without the corruption from the Stag Helm...
Regardless Jhod fully believes that a ritual exists to cleanse the Stag Helm of Old Deadeyes hate... though any such ritual would have been lost to history long ago... it will be difficult to recover such ancient magics...
David Knettles, Knettles Crossing: After depositing the head of the Staglord into the river at Knettles Crossing our Heroes witness what is left of the Staglords Soul be dragged down river by ghostly hands. The faint image of David Knettles and the Stag Lord tangle and entwine before disappearing entirely. After a moment, the water near the western shore rises like a giant hand onto the banks before depositing a pile of loot and retreating back, our Heroes can almost feel the river itself sigh with relief as the ominous feeling the once permeated the area finally fades...
Treasure:---> As a last thank you to our Heroes David Knettles has gifted them the remainder of his worldly possessions. Sitting in a pile on the western bank is a +1 Ghost Touch Ransuer and a Quick Runner's Shirt.
Oleg's Trading Post: Upon returning to Oleg's our Heroes are greeted with the cheers and congratulations those that call the Greenbelt home. It seems as though all the hunters, trappers, small time traders and rural homesteaders throughout the area have gathered together to ensure their saviors a true Heroes welcome. A party is thrown and celebrations ensue , and even Bokken has turned up to down a glass with the victors who finally ended the Stag Lord!
Besides Akiros and Auchs, 14 Bandits have survived the battle against the Stag Lord. Oleg and Kesten argue heatedly as to the legality of allowing the surviving bandit prisoners a chance to turn a new leaf. Oleg believes they should be put to the Rope to the man for their man and varying crimes while Kesten argues that our Heroes decision to allow the bandits a chance at a new life was the least he and Oleg could do to repay their debt. After speaking with Granny Fenwil, Rhodan and Akiros at length, and being promised that the redemption of the Bandits would be overseen closely by Rhodan Oleg finally reluctantly agrees and gives the remaining bandits positions at the Trading Post. Akiros in particular asks permission to be allowed a position among Kestens guardsmen in order to ensure the remaining bandits stay in lne, particularly Auchs who he claims can be somewhat difficult to control... Rhodan agrees to this as he can see that Akiros is done running from the crimes he has commited.
Once the celebration dies down and the bandits are delt with Oleg pulls the Charter Bearers to the side to discuss the future with them. While they were away Oleg was informed that the Swordlords of Brevoy had announced their intent to attempt to colonize the newly stabilized area of the Greenbelt, and that the Swordlords are sending an offical Envoy here to meet the Charter Bearers and assess the curent status of the Lands. Through experience and well placed contacts with the political workings of Brevoy Oleg has guessed that the purpose of the Envoy is really to determine the aptitude of the men and women responsible for taming the Greenbelt, namely all of you! Oleg believes that the the Swordlords do not wish to commit more assets to the Greenbelt than necessary and are hoping to award the Colonization Charter to the areas current Heroes!
For obvious reasons Oleg has taken a liking to all of you and hopes to help you earn the rights of Colonization rather than letting it fall to some snob of a nobleman. As such Oleg informs you that if you can sufficiently impress the Envoy qnd prove to them your capabilities as leaders the new Charter is sure to be yours!
The Temple of Erastil: After hearing the tale of the Stag Lords fall and the situation involving Nugrah, The Decrepit Jhod and Jack both fully agree to aid Granny Fenwill and Sanari in helping the crazed old man recovering his mind. Jhod becoes particularly interested in the seeming corruption of the Stag Helm and comes up with a theory. He believes that the Artifact was once somehow connected to the High Priest of Erastil that once ran the Temple here in the Greenbelt. He believes that when the High Priest fell from grace and was cursed to live as the immortal bear, Erastils wrath and anger came to the Priest through the Stag Helm and that some trace of that hatred has remained in the Helm, corrupting all those that wore it... Jhod seems saddened by the thought of the Stag Lord having lived such a life and muses whether or not the Stag Lord would have somehow been good hearted without the corruption from the Stag Helm...
Regardless Jhod fully believes that a ritual exists to cleanse the Stag Helm of Old Deadeyes hate... though any such ritual would have been lost to history long ago... it will be difficult to recover such ancient magics...
Tuesday, March 17, 2020
Against the Stag Lord! : Sheep in Wolves Clothing
After finally receiving word from Restov of the Stag Lords official status as a wanted fugitive our Heroes have geared up and implemented a unique plan to draw the "Avatar of Erastil" out of hiding.
With some careful planning and respectable execution, our Heroes find themselves INSIDE the Bandit Lords fortress, posing as bandits themselves in the hopes of catching the numerous Bandits stationed here unawares.
With a small group of Soldiers armed with a newly repaired siege engine waiting just outside the fortress and a wagon laden with unusually strong Ale to inebriate the bandits our Heroes seem to have the upper hand against their enemies, they can only hope everything goes as planned...
Bandits and Brigands, who's who in the Bandits Lair?
Topper Red: An outspoken, unusually well kept, and charming man wearing a signature red beret Topper Red is a poet hailing most recently from the kingdom of Pitax. By his own admission Topper came to the Stolen Lands in search of a romanticized idea of what a life of banditry should be and has been left severely disappointed. Apparently unhappy with the choice he has made to join forces with the Stag Lord Topper now seeks to make the best of his situation in anyway he can.
Fat Norry: The appointed Chef of the fortress here, Fat Norry certainly lives up to his name. An aggressively rotund man, Norry does what he can with no formal training to provide passable meals to his comrades. Norry is also in charge of any food or alcohol deliveries to the Stag Lord himself and takes this responsibility seriously instead of viewing it for what it is... a job that no one else wants...
Jex the Snitch: The least popular with the men but perhaps the Stag Lords favorite minion is this aptly named man. His penchant for reporting his fellows mistakes to the Stag Lord is likely to earn him a shallow grave before much longer.
Falgrim Sneeg: A former mercenary from Pitax Sneeg possesses an unnerving calm in the face of danger that has not gone unnoticed among his companions. Sneeg keeps to himself and gets his work done quickly so he can make his way back to the card tables as soon as possible. He doesn't seem to have a particular loyalty to the Stag Lord but certainly enjoys the freedom of bandit life.
Cragger Kench: A former cut-purse Cragger was beaten senseless by the Stag Lord for drinking one of his bottles of liqour and this encounter has left the man a little dim-witted, though not so dim wittd as Auchs.
The Stag Lords Captains
Akiros Insmorte: A fallen Paladin of Erastil Akiros appears now as a man who is broken. His reputation among the Bandits is that of a man with a death wish and none denounce his savagery in combat, often ending opponents with his bare hands before they can put up any real fight. Akiros seems to be conflicted with a crisis of Faith, having come here for reasons obviously connected the the Stag Lords supposed connection to Erastil one would assume Akiros was seeking redemption in the wrong places. After feeling the release of Mythic Power from Erastil's shrine Akiros knew he had failed in some way and assumed upon their first encounter that our Heroes and come to the Fort weilding Erastils righteous fury to finally kill him... now, after his encounter with Rhodan Basmali, Akiros is no longer certain that the Lord of the Hunt seeks his death... he has assured that he will not interfere with Rhodan's mission to end the Stag Lord, but that he could not offer aid either... he just wants to be left alone...
Dovan, from Nisroch: Until Akiros should up suddenly and usurped the role Dovan sat comfortably as the Stag Lords second-in-command of the fort. Though seemingly unaffected by his change of status many of the men beleive that Dovan holds an unending grudge against Akiros for his slights but other than that Dovan is somewhat of a mystery to the rest of the bandits here. A dark tattooed figure of a sword fighter with an obvious lust for pain and cruelty most prefer the Leadership of Akiros to that of Dovan to be sure. Dovan may have Auchs full loyalty but even the support of the big dim wit doesnt seem to be enough to give Dovan spine enough to openly challenge Akiros, which lends even more solidity to the Bandits belief that Akiros is a scary, scary man. In truth, our Heroes can see that fear has nothing to do with why Dovan has stayed his blade as the man seems cunning, sharp witted and calculating to be sure...certainly not an opponent to take lightly.
Auchs: A lumbering lumox of a man, Auchs is big, dumb, and proud of it. Frequently showing off his brute strength by delivering beatings to both bandits and prisoners alike, mostly at the command of Dovan and the Stag Lord. Auchs has a reputation for gleeful enjoyment in cruelty as he enjoys the sounds that his victims make, but Topper Red beleives this glee derives from his close connection to Dovan and nothing else. Even still, Auchs appears loyal to Dovan and is the largest reason, literally, why Dovan has been so successful in the Stag Lords employ.
The Stag Lord, Erastil's Avatar, Bandit King
The Stag Lord's reputation for cruelty, malice, hatred, and iron handed rule far precede him and he has ruled over the Stolen Lands as King of Bandits for some time now. Despite his fearsome reputation it has become apparent to our Heroes that the Stag Lord is not what he once was. Numerous accounts have labeled the Stag Lord as a mentally unstable alcoholic who has locked himself away in his tower leaving the Bandits to fend for themselves. Many of his men seem to be unsatisfied with his leadership of late but none dare voice that opinion to the man himself and for good reason apparently... Rhodans short encounter with the man revealed the rumors to be true, a confused drunken man for certain, but one weilding the unmistakable might of Mythic Energy just as our Heroes do... how the man achieved such power is yet unknown, but the fact remains that the Stag Lord, drunken madness or no, is a foe that is not to be taken lightly...
With some careful planning and respectable execution, our Heroes find themselves INSIDE the Bandit Lords fortress, posing as bandits themselves in the hopes of catching the numerous Bandits stationed here unawares.
With a small group of Soldiers armed with a newly repaired siege engine waiting just outside the fortress and a wagon laden with unusually strong Ale to inebriate the bandits our Heroes seem to have the upper hand against their enemies, they can only hope everything goes as planned...
Bandits and Brigands, who's who in the Bandits Lair?
Topper Red: An outspoken, unusually well kept, and charming man wearing a signature red beret Topper Red is a poet hailing most recently from the kingdom of Pitax. By his own admission Topper came to the Stolen Lands in search of a romanticized idea of what a life of banditry should be and has been left severely disappointed. Apparently unhappy with the choice he has made to join forces with the Stag Lord Topper now seeks to make the best of his situation in anyway he can.
Fat Norry: The appointed Chef of the fortress here, Fat Norry certainly lives up to his name. An aggressively rotund man, Norry does what he can with no formal training to provide passable meals to his comrades. Norry is also in charge of any food or alcohol deliveries to the Stag Lord himself and takes this responsibility seriously instead of viewing it for what it is... a job that no one else wants...
Jex the Snitch: The least popular with the men but perhaps the Stag Lords favorite minion is this aptly named man. His penchant for reporting his fellows mistakes to the Stag Lord is likely to earn him a shallow grave before much longer.
Falgrim Sneeg: A former mercenary from Pitax Sneeg possesses an unnerving calm in the face of danger that has not gone unnoticed among his companions. Sneeg keeps to himself and gets his work done quickly so he can make his way back to the card tables as soon as possible. He doesn't seem to have a particular loyalty to the Stag Lord but certainly enjoys the freedom of bandit life.
Cragger Kench: A former cut-purse Cragger was beaten senseless by the Stag Lord for drinking one of his bottles of liqour and this encounter has left the man a little dim-witted, though not so dim wittd as Auchs.
The Stag Lords Captains
Akiros Insmorte: A fallen Paladin of Erastil Akiros appears now as a man who is broken. His reputation among the Bandits is that of a man with a death wish and none denounce his savagery in combat, often ending opponents with his bare hands before they can put up any real fight. Akiros seems to be conflicted with a crisis of Faith, having come here for reasons obviously connected the the Stag Lords supposed connection to Erastil one would assume Akiros was seeking redemption in the wrong places. After feeling the release of Mythic Power from Erastil's shrine Akiros knew he had failed in some way and assumed upon their first encounter that our Heroes and come to the Fort weilding Erastils righteous fury to finally kill him... now, after his encounter with Rhodan Basmali, Akiros is no longer certain that the Lord of the Hunt seeks his death... he has assured that he will not interfere with Rhodan's mission to end the Stag Lord, but that he could not offer aid either... he just wants to be left alone...
Dovan, from Nisroch: Until Akiros should up suddenly and usurped the role Dovan sat comfortably as the Stag Lords second-in-command of the fort. Though seemingly unaffected by his change of status many of the men beleive that Dovan holds an unending grudge against Akiros for his slights but other than that Dovan is somewhat of a mystery to the rest of the bandits here. A dark tattooed figure of a sword fighter with an obvious lust for pain and cruelty most prefer the Leadership of Akiros to that of Dovan to be sure. Dovan may have Auchs full loyalty but even the support of the big dim wit doesnt seem to be enough to give Dovan spine enough to openly challenge Akiros, which lends even more solidity to the Bandits belief that Akiros is a scary, scary man. In truth, our Heroes can see that fear has nothing to do with why Dovan has stayed his blade as the man seems cunning, sharp witted and calculating to be sure...certainly not an opponent to take lightly.
Auchs: A lumbering lumox of a man, Auchs is big, dumb, and proud of it. Frequently showing off his brute strength by delivering beatings to both bandits and prisoners alike, mostly at the command of Dovan and the Stag Lord. Auchs has a reputation for gleeful enjoyment in cruelty as he enjoys the sounds that his victims make, but Topper Red beleives this glee derives from his close connection to Dovan and nothing else. Even still, Auchs appears loyal to Dovan and is the largest reason, literally, why Dovan has been so successful in the Stag Lords employ.
The Stag Lord, Erastil's Avatar, Bandit King
The Stag Lord's reputation for cruelty, malice, hatred, and iron handed rule far precede him and he has ruled over the Stolen Lands as King of Bandits for some time now. Despite his fearsome reputation it has become apparent to our Heroes that the Stag Lord is not what he once was. Numerous accounts have labeled the Stag Lord as a mentally unstable alcoholic who has locked himself away in his tower leaving the Bandits to fend for themselves. Many of his men seem to be unsatisfied with his leadership of late but none dare voice that opinion to the man himself and for good reason apparently... Rhodans short encounter with the man revealed the rumors to be true, a confused drunken man for certain, but one weilding the unmistakable might of Mythic Energy just as our Heroes do... how the man achieved such power is yet unknown, but the fact remains that the Stag Lord, drunken madness or no, is a foe that is not to be taken lightly...
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