The Stolen Lands have long resisted attempts at
colonization. Wedged between the River Kingdoms and
Brevoy, the approximately 35,000-square-mile swath
of wilderness has a long history of being regarded as
“stolen”—from and by whom depending on the point
of view.
In Brevoy, the lands are considered stolen
from that nation’s southern expanse by bandits and
barbarians variously from Numeria, Iobaria, or the
River Kingdoms themselves.
In the River Kingdoms,
the general impression is that Brevoy allowed the lands
to fall into the hands of monsters and worse in order to
rob the lords of the River Kingdoms of more lands to
rule. Even within the wildlands themselves, lands are
stolen and conquered in a constant struggle between
bickering tribes of centaurs, kobolds, fey, trolls, bandits,
lizardfolk, boggards, barbarians, and more, all committed to endless skirmishing to expand their holdings while not ceding
their own lands to the enemy.
In truth, the Stolen Lands belong to no one, and are
stolen from no one. Many have tried to claim them, but
the abandoned ruins that dot the swath of wilderness
stand as testaments to the difficulty of ruling these savage
lands. They have remained wild with a fierce tenacity, a
haven for monsters, criminals and dangerous secrets. As such The Stolen Lands have posed a menace to their neighboring
nations as long as anyone can remember.
Yet these times of relative calm in the Stolen
Lands are coming to an end. Spurred to action in
part by an increase in aggression among the bandits
and barbarians of the Stolen Lands and by building
political tensions to the north, the Swordlords of
Restov have sent agents and explorers into the disputed
region to explore, secure and, if need be, conquer!
Campaign Player Resources
The Kingmaker Campaign setting takes place in an already established world with many unique and entertaining benefits to be explored! As such I highly recommend that players utilize the Kingmaker: Players Guide workbook when building their characters to familiarize themselves with the setting!
The Players Guide is provided in PDF form FOR FREE on at : Paizo.com
Any Books you need will be downloaded to dropbox in the Kingmaker PCS and Pathfinder Easy reading folders! Be sure to check out the Inner Seaa World guide for more info about the World you live in!( Get Login Info from your DM!)
For Game and Character Building Information use the following:
- Archivesofnethys.com
-D20pfsrd.com
Campaign Info
Our Heroes (the Pc's) have all been selected for one reason or another to take part in the exploration and mapping of an area of the Infamous Stolen Lands known as "The Greenbelt". As such each of our Heroes receives a special Charter from the Lord Mayor of Restov, a large city in Southern Brevoy, allowing them the right to explore the area freely.
A map of the Greenbelt (Eastern Stolen Lands) is provided to each of your characters in order to chart your expedition! The area portrayed is the portion of The Stolen Lands claimed in your specific Charters. The remainder of the Stolen Lands have been divided among other Expeditions from Restov, your Cahracters are aware of 2 other expeditions thus far going into Dunsward and the Slough Marshes.
Considerations at Character Creation
Starting Stats : We will be rolling for Stats together!
Starting Wealth : You will use Average Wealth for you chosen Class!
Starting Traits : In addition to the 2 traits you recieve at character creation (which must be chosen from different Traits lists) you will recieve 1 FREE additional Campaign Trait upon Character Creation. This trait must be selected from the appropriate Campaign Traits found in the Players Guide or online!
-**Note from the DM** : Character Traits are the best way to help explain unique peices of your backstory and provide your character with bonuses appropriate to your past. It is recommended that you choose Traits for their Backstory Value rather than statistical increases!
Background : You will receive additional in game rewards such as Traits, Feats and unique Loot for creative back stories and RP during game. Use those imaginations!
Additionally: During the course of Character Creation make sure you are able to answer these simple questions for your Character!
- Where is he from and how did he come upon a career in Adventuring?
- Why/how did he obtain his Expedition Charter and for what reason will he pursue it?
- How did he obtain his starting companions and gear and why does he use any unique Items?
- Your character may not have chosen to undertake this mission alone. Do you know any of your fellow PCS? if so, how did you meet and why do you travel together?
- What are your Characters Motivations? Do you have an overarching goal? An epic quest? Are you just in it for the Money? Or do you just love a challenge?


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