Saturday, April 11, 2020
Behind the Scenes : Kingdom Unrest
I have made some final decisions about how I would like Kingdom Unrest in this Campaign. These changes have already been applied to you Kingdom Statistics, and will allow greater application of certain Leadership Roles within the Kingdom. This post is to make any rule changes involving Unrest available to you as you continue to make plans to grow your Kingdom! :
** I would like to state that one of the best ways for you to gain additional benefits beyond the normal scope of the Kingdom Building Rules and to balance your Kingdom Statistics is to take full advantage of the Downtime Rules. Your individual efforts in Downtime will greatly influence not only your Kingdom but events throughout the Campaign**
Kingdom Unrest
Buildings: Negative Unrest from Buildings will be permanent as /turn Unrest. This Unrest /turn can be mitigated by your Kingdom Enforcer and Assassin with Loyalty and Stability checks on individual turns. Decreasing Unrest in this way may affect your Kingdom Loyalty statistic and will require additional effort and time devoted to that Leadership Roles monthly Duties (more downtime spent on Leadership Duties).
In addition, certain events and encounters throughout the campaign, if handled in appropriate manner, will result in -Unrest /Turn being added to you Kingdom Statistics. A good example of this would be the River Nixie Melianeese, because of our Heroes excellent role-playing regarding the revival of Coachwood Trees along her River Banks she has agreed to watch over the river ways of the Kingdom. Her vigilance increases Kingdom Stability AND will provide -1 Unrest/turn w/ Roll against any Unrest connected to Rivers in your Kingdom (like the +1 Unrest generated by the Foundry in New Dawn City).
Events: Most events in the Kingdom that Generate Unrest will do so only once. Significant or Unique events that randomly occur or are brought about by actual events in the campaign may generate Unrest /turn, and need to be dealt with in a timely manner. How you deal with Unrest /turn from events is up to you but out of game/ downtime actions can greatly impact your ability to do so.
A good example of out of game/ downtime actions helping to mitigate Unrest /turn from events is the recent Troll Sightings Event. Thinking quickly High Priest Rhodan issued an official Declaration of Intent to the kingdom at large in an effort to calm the citizenry, this resulted in the overall Unrest from the Event to be reduced. *Clever and quick thinking is always rewarded so stay on your game!*
**If there are any aspects of Kingdom Unrest that you are still unsure of or you believe I may not have covered here please get with me immediately so that we can discuss it and updates can be made to this post if needed!**
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